# Version 0.458 Release Notes

Jan 22th 2024

We are thrilled to announce the release of version 0.459! This release includes several important updates and bug fixes. The biggest change is the release of a SketchFab importer built inside the editor. Here's what's new:

# SketchFab Importer

We've introduced a built-in SketchFab importer in the editor. This new feature allows you to directly import models from SketchFab, enhancing the efficiency and ease of use.

# Copy-Paste Functionality for Dialogs, Components, and Events

In this release, we're bringing you the ability to copy and paste dialogs, components, and events. This new feature is designed to significantly speed up your workflow and make duplicating elements within your projects a breeze.

# Text in Dialogs Based on Audio Duration

We've added a new feature that allows text in dialogs to appear based on the duration of the audio. This feature enhances the synchronization between your audio and text, providing a more immersive experience for your users.

# Added Stop Player Characters Functionality

We've added the ability for users to stop player characters, providing more control over player characters in your projects.

# Bug Fixes

  • Solved the issue that when creating a new effect, it was creating 2 effects instead of one. This fix ensures that only one effect is created as intended.

# Version 0.452 Release Notes

Dec 17th 2023

We are excited to announce the release of version 0.452! This release brings several exciting new features and improvements. Let's take a closer look:

# Brand New Assets Loader

We have introduced a brand new assets loader in this version. With best-in-class loading times, you can now experience faster loading of assets in your projects. Whether you are working on a large-scale game or a web application, this optimized loading mechanism will significantly enhance your user experience.

This feature has been in the works since September and we are excited to announce that it has finally reached stable version.

the new loader

# Optimized Loading for Slow Connections

We understand that not all users have access to high-speed internet connections. That's why we have implemented optimized loading for slow connections in this release. Now, even users with slower internet speeds can enjoy smooth and uninterrupted loading of assets.

# New Event Effect: Character Movement Stopper

Introducing a powerful new event effect that stops any character movement when fired. This effect can be triggered programmatically and is perfect for creating immersive and interactive experiences. With this feature, you have more control over character movements in your scenes.

# Load and Save Snapshots for Scenes

In response to user feedback, we have added a new feature that allows you to load and save snapshots for scenes. This functionality enables you to capture the current state of your scene and easily revert back to it whenever needed. It's a handy tool for scene management and experimentation.

# Immersion Effect: AR Mode Trigger

To enhance the immersion factor of your projects, we have introduced an immersion effect that triggers AR mode programmatically. This feature enables you to seamlessly switch between augmented reality (AR) and regular modes based on specific events or conditions. It opens up new possibilities for creating captivating and interactive experiences.

# Gradual Rollout

Starting from the 17th of September, the version 0.452 rollout will be gradually reaching users. The rollout is expected to be completed by the 18th of December. This approach ensures a smooth and controlled deployment of the new features and improvements to all users.

We hope you enjoy these new features and improvements in version 0.452. As always, we value your feedback and look forward to hearing your thoughts. Happy coding!